

RPGamer: Are there any other titles that serve as particular inspirations for the game? And it’s one of the most important parts of Eiyuden Chronicle. That’s probably the reason there are so many passionate fans. The goal is to make sure each character shines from a story perspective and gameplay perspective. R&B: I’m always focused on the human element and people’s vast personalities and how those tie into a complicated story and deep game system. RPGamer: The Suikoden series has many highly passionate fans (a good number of our writers among them), what about the series do you think it is that drew them in and how are you hoping to evoke similar passion in Eiyuden Chronicle?

So everything from the world to the characters to enemies are completely different. R&B: Eiyuden is symbolic of my growth as a storyteller and collective experience as a game designer but it’s definitely a new title and its own thing. RPGamer: A lot of the elements described sound very similar to Suikoden, is that one particular series that Eiyuden Chronicle is hoping to emulate? We’ve been working together now for about six months. One common thing that always came up was “isn’t it about time we make a game for ourselves? Something WE really want to make? Something we can make for the FANS?” And that dream provided the spark for this current project and setting up the studio. Rabbit & Bear Studios: Over the past years the core creators have met up at different events, etc., and of course you talk about the glory days as well as regrets. RPGamer: How did the formation of the studio come about? Have you been looking to work together for a while? RPGamer was given the opportunity to ask some questions about the game, which will begin a Kickstarter crowdfunding campaign on July 27, 2020. Eiyuden Chronicle is the newly-announced debut title from Rabbit & Bear Studios, a new studio formed by Suikoden series creator Yoshitaka Murayama.
